Night of the Indigenous Devs is an event designed to showcase Indigenous video games, fostering tailored spaces by and for Indigenous digital creatives.
The first edition of Night of the Indigenous Devs was held at the TIFF Lightbox, featuring six games from Indigenous creators:
Hold My Hand by Nathan Powless-Lynes,
Wao Kanaka by The Ka Lei Milika'a Collective,
Terra Nova by SlipCycle,
Don't Wake The Night by Brujeria @ Werk,
When Rivers Were Trails by the Indian Land Tenure Foundation,
and Full of Birds by Ashlee Bird and Sarah Biscarra Dilley.
Audience members were selected to play the games live, with real-time commentary from the artists who created them.
Night of the Indigenous Devs returned in a virtual format during the 2020 online Festival. Guest curated by Achimostawinan Games, Night of the Indigenous Devs featured five games alongside conversations with their creators:
Button City by Subliminal,
Mîkiwâm: Chapter One by Keara and Caeleigh Lightning,
Umurangi Generation by Naphtali Faulkner,
Neofeud by Silver Spook Games,
and Finding Victorby LeeAnne Ireland.
In 2020, a collection of essays, letters, documentation, and reflections surrounding Night of the Indigenous Devs was published by Meagan Byrne and Elizabeth LaPensée.
Night of the Indigenous Devs, presented by imagineNATIVE, with support from East Side Games and Achimostawinan Games.